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Project Twins
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Devlog
Final Demo Update
July 08, 2025
by
Elena-Ware
-slide momentum slows down over time -fixed slide sound to stop when you cancel the slide -added sound to beam dash -made torches destructible -fixed healing orbs to only activate once -made game stop...
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BIG UPDATE
June 16, 2025
by
Elena-Ware
-updated enemy stagger to reset attack time. -changed the location of some power ups -changed the map to accommodate new power up locations -fixed sfx being treated as music sound -slide can only be a...
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Respawn Points
June 13, 2025
by
Elena-Ware
-death to a boss now spawns you at the last Statue of the Savior you used instead of just throwing you outside of the boss room...
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More Controller Support
May 15, 2025
by
Elena-Ware
- fixed wired PS5 controllers through USB -Name Changed back to Project Twins...
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small fix
April 15, 2025
by
Elena-Ware
1
Fixed a small bug that was letting you attack while in a cut scene causing Wynn to get stuck...
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Another small update with bug fixes
May 23, 2024
by
Elena-Ware
-Adjusted Pogo to keep keep x Momentum - Added Pogo to Spikes. - Fixed enemy death sound. -Fixed enemies dropping multiple items -Updated control system...
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Small Wynn patch
April 10, 2024
by
Elena-Ware
2
#Metroidvania, #Wynn, #Twin, #Platformer
-Nerfed boss Damage -Capped Frames at 60 -Fixed issue where boss speed would change if Frames went to high -Re did Menu for Eira's path -Adjusted enemy scripts to get ready for Eira's path...
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Small Update
March 24, 2024
by
Elena-Ware
2
- Fixed Controls Menu being affected by Lightning. - Fixed Knight being able to walk into 1st Boss Room. -Fixed Downward Dash not stopping when Wynn hits the ground. -Fixed some of Wynn's Animations -...
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